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cel shading

n. (context computer graphics English) A style of non-photorealistic rendering suggesting the hand-drawn appearance of a comic or cartoon.

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Cel shading

Cel shading (often misspelled as "cell shading") or toon shading is a type of non-photorealistic rendering designed to make 3-D computer graphics appear to be flat by using less shading color instead of a shade gradient or tints and shades. Cel- shading is often used to mimic the style of a comic book or cartoon and/or give it a characteristic paper-like texture. There are similar techniques that can make an image look like a sketch, an oil painting or an ink painting. It is somewhat recent, appearing from around the beginning of the twenty-first century. The name comes from cels (short for celluloid), the clear sheets of acetate, which are painted on for use in traditional 2D animation.